Next up, Mario Bros.! Literally, the brothers are playable together in Super Mario Galaxy 2 for the first time ever thanks to the following mod so I'm renaming the game, Super Mario Bros. Galaxy 2. The mod allows for splitscreen multiplayer with player 2 playing as Luigi, but there's quite a lot of work to be done by Chadderz and YouTube user MrBeanvr. This will boot via Riivolution and will enable you to play Super Mario Galaxy 2 with a friend on the same Wii, both of you controlling one character, either Mario or Luigi.
As for how the game will play with multiplayer, it'll go like this. Both characters will have their own HP meter, and freedom to explore, kill enemies, etc. It seems that if one player encounters a cutscene, the other player will be warped to that location for things like boss fights, to avoid glitches that may occur from having a character outside the fight. Mario and Luigi will also be able to interact with each other, knocking each other around should they see fit, but obviously no damage will be taken from friendly fire :P.
Dancing Dragon Dungeon 5. Unicorn's Cave. Ancient Ruins 7. Explorer's Crypt 8. Onox's Castle Room of Rites. Oracle of Ages. Spirit's Grave 2. Wing Dungeon 3. Moonlit Grotto 4. Skull Dungeon 5. Crown Dungeon. Mermaid's Cave 7. Jabu-Jabu's Belly 8.
Ancient Tomb 9. The Black Tower The Wind Waker. Outset Island 2. Forsaken Fortress 3. Windfall Island 4. Dragon Roost Island 5. Dragon Roost Cavern 6. Forest Haven 7. Forbidden Woods. Nayru's Pearl 9. Tower of the Gods Hyrule Castle Earth Temple Wind Temple The Triforce The Minish Cap. Deepwood Shrine 2. Cave of Flames 3. Fortress of Winds 4. Temple of Droplets 5. Palace of Winds 6. Dark Hyrule Castle.
Twilight Princess. Ordon Village 2. The Twilight 3. Faron Woods: Twilight 4. Forest Temple 5. Kakariko Village: Twilight 6.
Death Mountain 7. Goron Mines 8. Lanayru Province: Twilight 9. Lake Hylia: Sidequests Lakebed Temple The Master Sword. Video Walkthrough Gerudo Desert Arbiter's Grounds Scaling Snowpeak Snowpeak Ruins Sacred Grove: Round Two Temple of Time In Search of the Sky City in the Sky Palace of Twilight Cave of Ordeals Hyrule Castle.
Phantom Hourglass. Mercay Island 2. Temple of Fire 3. Ocean King Part II 4. Temple of Wind 5. Temple of Courage 7.
Ghost Ship. Ocean King Part IV 9. Goron Temple Temple of Ice Ocean King Part V It has been a joy to work on. Website Find. Zooke Damaged. Looking good to me. With the new texture format region doesn't matter the textures should just work.
If you want to use the folder in the zip, you would need to rename the folder from RMGE01 to RMGP01 but that's it, the file names are already correct with the new format. Sorry for any confusion. Ah, great! Intel ik Devil's Canyon 3. Man, you have put a lot of work into this.
I just played the honey hive galaxy and it seemed like everything was retextured. And also pretty nicely! I was a little skeptical when I read someone would continue razius' work, but you did a great job, there. It's only short dips to FPS but it's enough to make a noticable stutter, especially through the sound. Those are not shader cache stutters which go away after the first time, those are custom texture stutters and they always happen with those giant textures even with DDS of small stuff like fonts, actually.
The first one e.
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